10/31/2023 0 Comments Virtual girl pc 98![]() ![]() Our deadline for the game was set for February 2000. "Pleasant Specter" was an attempt to push boundaries in gaming and open up a more philosophical approach to the gaming world. In 1998 when sega had just released the dreamcast, I was working with a small growing games developer called SpecterSoft. ![]() I am a musician and ex-games music composer. Read Full Bio Hello my name is Kobayashi Yamato. We had just been granted a generous fund from a larger games development company to work on our first commercial game, "Pleasant Specter".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |